AI Insights · Timothy · January 2022
Top 5 2D Cartoon Games in Saudi Arabia for Q4 2021
Explore the performance of the top 5 2D cartoon games on a unified platform in Saudi Arabia during Q4 2021, using data from Sensor Tower.
The fourth quarter of 2021 saw intriguing trends for the top 5 2D cartoon games in Saudi Arabia. Here’s a closer look at how these popular games performed on a unified platform, according to data from Sensor Tower.
Clash of Clans experienced notable fluctuations in weekly revenue, peaking at approximately $238K in the final week of December. Weekly downloads hovered around 15K to 20K, with a slight increase to 18.5K in the week of December 20. Active users saw a consistent rise, reaching over 1M by the end of the year.
Top War: Battle Game had a varied revenue trend, starting Q4 with $135K and closing with around $130K. Downloads peaked at 14.9K in early November, while active users fluctuated, reaching a high of 71.7K during the same period.
Royal Match showed a steady increase in revenue, concluding December with approximately $61K. Downloads were robust, peaking at 42.8K in mid-November. Active users also saw a notable rise, reaching nearly 149K by the end of December.
Hay Day maintained a steady weekly revenue, ending the quarter with around $50K. Weekly downloads ranged from 13K to 17K, while active users grew steadily, peaking at approximately 559K in the week of December 20.
Candy Crush Saga had a consistent revenue stream, closing the year with about $42.5K. Downloads peaked at 24.4K in mid-October, and active users remained stable, reaching 454K by the end of December.
For more detailed insights and data, visit Sensor Tower.